Archives for Video Games
- Sat 03 May 2014
- Part five: No pointless decision making
- Fri 02 May 2014
- Part four: Secrets that are (mostly) reasonable
- Thu 01 May 2014
- Part three: Precisely Planned Linear Content
- Wed 30 April 2014
- Part two: Pacing and focus
- Tue 29 April 2014
- Part one: Characterization via gameplay.
- Sun 27 April 2014
- Why Final Fantasy IV is So Good